CollectiblesReviewedAugust 19, 2026

Duskfade All Collectibles

Ten collectible types, current checklist totals, and every release-version area. Use this page for the clean-up, not the story route.

Quick Collectible Overview

Duskfade is built as a collectathon. Official material does not publish a master item count. Current release-version checklists independently agree on 10 collectible types. Eight of those types are needed for trophies / achievements. Flasks of Dye and Echoes are optional for the trophy list, but they still count if you want a full clean-up.

Can you miss them? Current completion guides say no. You can return to any listed level after the story. Finish the campaign first, then sweep.
Collectible TypeTotalPurposeAchievementMissable?
Music BoxesNot yet confirmedReturned to Arpeggio at the InnMaster of MelodyNo
N1-C0insNot yet confirmedExchanged for the card collectionCollectorNo
Thieving Kittens5Caught for TailordCome Here Right MeowNo
Upgrade Gears36Spent with Crystals on Tick Town upgradesShopaholicNo
Clock Heart Pieces12Every 3 pieces raise max healthA Clock Heart Piece a Day…No
Flasks of Dye30Outfit colors. 28 in levels, 2 from the Tick Town shopNoneNo
Rainbow Ingots10Recolor Minutero at the Tick Town blacksmithThe Most Beautiful Sword in the LandNo
Echoes38Optional lore / exploration pickupsNoneNo
Star Core Fragments12Every 3 fragments raise Temporal EnergyAdvanced ClockmakingNo
Broken Stained Glass13Rebuild Master XII’s window at Clockwork AcademyMaster XII’s SecretNo

Totals in the table come from current release-version checklists, mainly Raider King cross-checked against Into Indie Games and 100% Guides. They are not official developer counts. Music Boxes and N1-C0ins do not yet have a trustworthy published total. A circulating “203 collectibles” figure has not been independently reconciled.

For the story route, use the Walkthrough. For the cleanup order, use 100% Completion.

Collectible Types

Music Boxes

Turn these in to Arpeggio at the Tick Town Inn. Some boxes are granted by the story, so finish the game and the in-level boxes before you decide the song list is incomplete.

N1-C0ins

In-level name used by current checklists. You exchange them for cards. The Collector achievement is “complete the card collection,” not “pick up one coin.” N1-C0 is also a character you can befriend; that is a separate bronze trophy.

Community posts sometimes call these Ancient Coins. Same collectible family, unofficial nickname.

Thieving Kittens

Five kittens for Tailord, generally one per main path / world. The related achievement is Come Here Right Meow. Outfit unlocks from Tailord are why a Desert kitten can matter before a Tick Town cosmetic check.

Upgrade Gears

36 Gears. Spend them in Tick Town with Crystals. Checklists say there are more Gears than you strictly need. Shopaholic is “buy all of the Traveler’s objects and upgrades,” so the shop stock matters more than hoarding every Gear forever.

Clock Heart Pieces

12 pieces. Every three pieces add a health pip.

Flasks of Dye

30 flasks. Cosmetic only. Two are bought next to the Tick Town Fast Travel Point. No achievement requires them.

Rainbow Ingots

10 ingots. Use them at the Tick Town blacksmith to recolor the sword Minutero. Two are also sold in Tick Town.

Echoes

38 optional lore pickups. Checklists treat Echoes as the type you usually do not need to backtrack for. Skip them if you only want trophies.

Star Core Fragments

12 fragments. Every three pieces raise Temporal Energy.

Broken Stained Glass

13 shards, usually in chests. After you have the set, current guides send you back to Clockwork Academy, talk to the NPC by the broken window, rebuild it, and open the spawned chest for Master XII’s Secret.

Tick Town

Tick Town is the hub, not just another level.

TypeCount / noteLandmarkAbility needed
Flasks of Dye2 purchasedShop beside the Fast Travel PointNone
Rainbow Ingots2 purchasedSame Tick Town shopNone
Music BoxesStory-granted extras plus any town boxesArpeggio at the InnFinish the story for the automatic boxes
Upgrade Gears / CrystalsSpent here, not only found hereTraveler / upgrade shopNone

Wally’s six hiding spots are a Tick Town trophy sequence, not a collectible type. Do them in order.

Volcano Path

AreaCollectibles?Notes
Ezarus ForestYesAlso spelled Erazus on some checklists. Common first sweep after Tick Town.
Scorched GroveYesLeave high or burned-out ledges until later movement.
Starstone MinesYesMines were already named in official demo material.
Mount CinderYesVolcano climb. Grab route items only on the first visit.
Prison of the BeastNoStory / encounter stage. Skip it during cleanup.

Walkthrough pages: Ezarus Forest → Scorched Grove → Starstone Mines → Mount Cinder → Prison of the Beast.

Sea Path

AreaCollectibles?Notes
Meridian VillageYesCoastal opener.
Lantern PortYesFast Travel landmark. One trophy guide also uses it for a crystal-box farm.
Clockwork AcademyYesStained-glass turn-in happens here after you have every shard.
Apprentice’s WingYesAcademy interior.
Craftsman’s WingYesAcademy interior.
Great LibraryYesLate Sea-path sweep.
Scriptorium of the TwelveYesEnd of the Sea checklist.

Walkthrough pages: Meridian Village → Lantern Port → Clockwork Academy → Apprentice’s Wing → Craftsman’s Wing → Great Library → Scriptorium of the Twelve.

Hills Path

AreaCollectibles?Notes
Canal HamletYesHills opener.
Celestial KingdomYesLeave high cloud / palace approaches if gated.
Royal HighroadsYesLong elevated route.
Auric PalaceYesPalace interiors and roofs.
Veiled ChambersNoStory / encounter stage. Skip it during cleanup.

Walkthrough pages: Canal Hamlet → Celestial Kingdom → Royal Highroads → Auric Palace → Veiled Chambers.

Desert Path

AreaCollectibles?Notes
DeepthorneYesDesert opener.
Stonetusk CanyonYesCanyon granny trophy is nearby, but that is not a collectible type.
Clockmaker’s RestYesFast Travel landmark. One Desert kitten check starts here.
Desert of the Last MemoryYesLate desert sweep.
Chronos AeternumYesLast checklist stage.

Walkthrough pages: Deepthorne → Stonetusk Canyon → Clockmaker’s Rest → Desert of the Last Memory → Chronos Aeternum.

Exact room-by-room pins are not copied here. Use the area names above with a video or checklist if you need a specific chest.

Trophy Sweep vs Full 100%

If you only want the collectible achievements, you can ignore Flasks of Dye and Echoes.

If you want a full clean-up, collect those two types as well, buy the Tick Town shop extras, and finish the 25 Steam achievements. Official completion time for collectibles plus achievements is about 16 hours.

Recommended order:

  1. Story + obvious route items.
  2. Tick Town shop purchases.
  3. One path at a time with the full movement kit.
  4. Turn-ins: Arpeggio, cards, Tailord, stained glass, sword color, shop stock.

The Walkthrough keeps you moving. This page is the checklist.

Sources